TRACK 01 · 32 MOTIONS
EVIDENCE
Admissibility, hearsay, authentication, impeachment, and privilege under the Federal Rules of Evidence.
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TRACK 02 · 32 MOTIONS
CRIMINAL
PROCEDURE
Fourth, Fifth, and Sixth Amendment motions from stop and frisk through plea and trial.
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TRACK 03 · 28 MOTIONS
CIVIL
PROCEDURE
Pleading, jurisdiction, Erie, joinder, class actions, and judgment as a matter of law under the Federal Rules.
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TRACK 04 · 33 MOTIONS
CONSTITUTIONAL
LAW
Speech, religion, equal protection, due process, takings, commerce, and state action. GRANT = constitutional violation found.
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TRACK 05 · 30 MOTIONS
RECENT
SUPREME COURT
Roberts Court doctrine shifts: agency power, speech and religion, guns, equality, elections, federal courts, and separation of powers.
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MIXED DOCKET · ALL TRACKS
RANDOM DAY ON THE BENCH
Ten motions drawn from every practice area at once. Bar exam simulation mode — you won't know what's coming.
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10 motions per session · swipe or use ← → keys · built from the Federal Rules of Evidence, Federal Rules of Civil Procedure, and leading Supreme Court cases — some cards simplify close issues for gameplay
Cards are intended to reflect controlling authority as of 2025. Some close issues are simplified for gameplay. Not legal advice.